;---------------------------------------------------------------------------------------------------
[Statedef 10000]
type    = A
movetype= I
physics = N
juggle  = 8
velset=0,0
poweradd= 0
ctrl = 0
anim =10000
sprpriority = 9

[State 0, VarSet];offsetx higher number = to the right
type = VarSet
trigger1 = 1
v = 10    
value = 0
[State 0, VarSet];offsety- higher number = lower
type = VarSet
trigger1 = 1
v = 11   
value = -10
[State 0, VarSet];scaling of UI bar - WARNING SETTING THIS TO 0 MEANS YOU HAVE NO FUCKING CLUE WHAT YOUR DEF GAUGE IS BE RESPONSIBLE
type = VarSet
trigger1 = 1
fv = 10    
value =.5
