===========================
Mr. Karate GO (Rumble Fish 2 version)
hosted at my site:http://network.mugenguild.com/kamekaze/
IF YOU DIDNT DOWNLOAD IT FROM THIS LINK HERE ^ THIS CHARACTER IS PROBABLY OUT OF DATE
AND HONESTLY IM THE FIRST RESULT ON GOOGLE YOU LAZY PERSON.
email: cluade75@yahoo.com
twitter: OldEra_Kamekaze
V 1.2
Ikemen GO ONLY
===========================

changelog:
friction cancel and corner push by inktrebechet added
ported to ikemen go
guard bar and score properties implemented.
input bugs fixed

A lot of bigger questions about rumble fish 2 can be answered here: 
https://docs.google.com/document/d/1b-yyKe7RMZ23J0zGW8g8c7JjYzvcNhlndsSYX1UV2tQ/


Controls
========

Basic Controls
--------------

Mr. Karate is a 5-button character. Button X is his weak
punch, button Y his strong punch, A for weak kick,
B for his strong kick, Z is his Dodge We will use W. to mean weak, and S.
for strong.

We will use the notation:
D - down
F - forward
U - up
B - back
x - button LP (weak punch)
y - button HP (strong punch)
z - button dodge
a - button LK (weak kick)
b - button HK (strong kick)


When falling in the air, hit buttons X, Y,A,B,or Z to recover.
Hold a directional key when recovering to
move a little bit in that direction. If you are near the
ground when you recover, you will do a ground-based recovery
instead.




Standard Movement
-----------------

U              - Jump
UF             - Jump forwards
F              - Walk forwards
DF             - Crouch
D              - Crouch
DB             - Crouch or low guard
B              - Walk backwards or high guard
UB             - Jump back
F, F           - Forward dash
B, B           - Back dash
LP/HP/LK/HK/D  - Recovery (when falling)

System Mechanics
------------------

dodge - Ground dodge(evades all but lows, can attack after a little bit of time)

D+dodge - Aerial Dodge(evades all lows, can attack after a little bit of time)

(while jumping)d - High Air Dodge (evades all attacks but very small window, cannot use specials until you land)

dodge(while launching opponent with certain specials) - Impact Blow
note: prevents the opponent from recovering from the attack. you will glow red when done successfully.

LP+LK - Jolt attack(works in air)
note: unblockable attack. Requires 1 Offensive and Defensive Bar


HP+HK(while attacking with LP/HP/LK/HK) - Advancing attack
note: can cancel the hit with LP/HP/LK/HK. Required 1 Offensive Bar
      Your meter gain will be halved until your combo ends.

dodge(while blocking certain attacks) - Impact Break
note: will lock opponent into current attack while giving a brief amount of time for you to attack.
Requires 1 Defensive bar

dodge(while getting juggled) - Quick Recovery 
note: will interrupt any juggle as long as you are not being thrown. 
Requires 1 Defensive bar

F/B+ dodge (while knocked down) - Ground recovery

You can attack the opponent when knocked down exactly once with any attack that will hit.


LP+HK/LK+HP - Boost Drive(Get Serious)
note: alters the properties of all specials and supers. Requires 1 Offensive and Defensive Bar

Command Standing Attacks
----------------------

F+HP           - Hyouchuu Wari

Command Air Attacks
-----------------
D+HK              - Flying Kick(During Get Serious)

Throws
------

F/B + y (when close) - Throw

Special Attacks
---------------

D, DF, F, LP    - W. Haoh ken
D, DF, F, HP    - S. Haoh ken

F, D, DF, LP    - W. Kohou
F, D, DF, HP    - S. Kohou

F, D, B, LK     - W. Hien Senpukyaku
F, D, B, HK     - S. Hien Senpukyaku

F, B, F, LP     - W. Zanretsuken
F, B, F, HP     - S. Zanretsuken

Offensive Hyper Attacks (each uses 1 offensive bar)
-------------

F,B,D,F LP/HP    - Haou Shikou Ken
D,F,D,F LP/HP    - Kyokugen Kohou

Defensive Hyper Attacks (each uses 2 defensive bars)
-------------
B,D,F LP/HP      - O.L.D. Punch(must be done while blocking)


Critical Hyper Attack (Power bar must be flashing green)
-------------
D,F,D,B LP+HP          - Chou Ryuuko Ranbu

Combo notes
===========

Refer to the document for any of that. You can special cancel and super cancel though.
