Guile
Character Name: Guile-XI Remix
Creation Date: 02,11,2008
Mugen Version: 04,14,2002
Author Name: Thedge
E-Mail: jpc.comics@hotmail.com
Web: JPC Comics 2000
Palletes
      
    

1.- Intro

 
But these are the same people who use emulators to play games the manufacturers would rather have them buy, who listen to music files the music industry would rather have them pay for, who read manga and watch anime shared among themselves and their friends over the Internet.
--Sepp

That’s the most notable quote about the Mugen Community and its twisted rules that anyone could do, especially in this days where encryption is our every days bread, and it’s from the author of some files I’ve used to create this character.
 
I haven’t ask mister Sepp if he want me to build something based on his work, but I don’t really think he get pissed about this, since ill always remark where I get the base for this, and I think we share the same point of view about the fan work we do, besides:
 
Be mindful that this is merely fan work and absolutely no profit is being made. Apart from that, do whatever you want to with it. Again, at your own risk.
--Sepp on Guile readme
 
I’ve used the hit sparks from JINs characters, JIN is another well known creator that open all his stuff.
 
As you can see I’ve haven’t do a really big job here, move some things, edit a few sprites, change some sounds, and I think that’s the essence of the open source, save time not doing again something that is already done, and, only if you can, optimize that.
 
And in that spirit, my update or whatever you want to call this is still open source, so use it if you want.
 

2.- Version


  Version 1.5 (02/09/08)

  - Air Guard Added
  - Sommersault Slash "Power Level Issue" Solved
  - Added Win Screen
  - Low Sonic Boom (Yes, i was playing SF3)
  - Speed Twitched
  - Reported Issues Solved

  Version 1.0 (31/10/07)

        
- Released
 
 - What's in
 
  - SVC Small Portraits
  - Big Portraits by walt (same as Sepp's)
  - 10 Palletes
  - 4 DM's
  - 2 SDM
  - Dream Cancels, Super Cancels
  - Midnight Bliss
  - Taunt
  - KOF XI Hit Sparks & Sounds
 
- What's Left
 
  - Turn it into 'Bad Day' Guile.
  - Some forgotten bug...
 

3.- Gameplay

 
System
 
Plays basically with the KOF XI system, so, forget about MAX2MODE and stuff, so he can Dream/Super Cancel some moves.
To perform a DM you need at least one stock of power, for a LDM/SDM you need at least two.
In the move list, the moves that can be canceled into a DM (LDM too) have an admiration symbol (!), the ones thta only can be canceled into a LDM have two symbols (!!).
 
Commands

Throws:
Dragon Suplex
Close
 
Judo Throw
Close
 
Flying Mayor
In Air Close (or , or )
 
Air-to-Ground Drop
In Air Close (or , or )

Command Moves:
Uppercut
 
Knee Bazooka
(or )
 
Rolling Sobat
(or )
 
Spining Back Knuckle
 
Slide Kick
(or )
 
Backward Kick
In Air
 

Special Moves:
Sonic Boom (weak)
Hold , (!)

Sonic Boom (strong)
Hold , (!)

Low Sonic Boom (weak)
Hold , (!)

Low Sonic Boom (strong)
Hold , (!)

Somersault Kick (weak)
Hold,

Somersault Kick (strong)
Hold,
Desperation Moves (!) :
Total Wipeout
~ or (!!)

Super Sonic Boom
~ or

Somersault Strike
~ or  (!!)

Somersault Slash
~


Super Desperation Moves (!!) :

Sonic Hurricane
~

Somersault Strike SDM
~

4.- Thanks

The well known thanks section.

   Sepp and Messatsu for obvious reasons.

   JIN for the hit sparks.

   Cirio, if he never mugenize his Mr. Karate, i've never could even think on doing a char at all, one more thing about his char, it was the first char that i downloaded and found it accurate to the KOF game play.

   Fervicante, for the code for Dream and Super Cancels, and the KOF XI sounds.

   Juan Carlos and Sander, for their M.U.G.E.N. tutorials, those help a lot.

   zzzasd, Ahuron and Sander, for their excelent work on KOF chars.

   wuwo, for ripping the KOF XI sprites and let them open source.

   JJWE/NeoGouki for ripping the cancels marquee and leave it open for the world to use.

   nio & Riccochet (Maximum Impact Team?) , for giving me the honor of being a part of such a great team.

   MLA, for hosting.

   All the guys (friends and not so) down MLA and SprAc forums. 

   People at Mugen Guild and Mugen Infantry, for great feedback.

   VirtualTek, for Fighter Factory.

   DCelso for Paletero.

   Elecbyte for making our dreams come true.

   SNK (Now SNKP) for their great games.

   Capcom, for putting this genre in hip back in the 90's.

   If you think some one left, just let me know.

 


5.- Contact

 
For reporting me errors or simply contact me, you can find me in almost every forum that talks about M.U.G.E.N.

You can do it too by sending me an email:

jpc.comics@hotmail.com

Or you can let me a message on my blog:

http://jpccomics.blogspot.com

See you.

THEDGE
 

EOF